/* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ // r_surf.c: surface-related refresh code #include "sw.h" drawsurf_t r_drawsurf; static int sourcetstep; static void *prowdestbase; static byte *pbasesource; static int surfrowbytes; static unsigned *r_lightptr; static int r_stepback; static int r_lightwidth; static int r_numhblocks, r_numvblocks; static byte *r_source, *r_sourcemax; static void R_DrawSurfaceBlock8_mip0(void); static void R_DrawSurfaceBlock8_mip1(void); static void R_DrawSurfaceBlock8_mip2(void); static void R_DrawSurfaceBlock8_mip3(void); static void (*surfmiptable[4])(void) = { R_DrawSurfaceBlock8_mip0, R_DrawSurfaceBlock8_mip1, R_DrawSurfaceBlock8_mip2, R_DrawSurfaceBlock8_mip3 }; static int sc_size; static surfcache_t *sc_rover, *sc_base; /* =============== R_TextureAnimation Returns the proper texture for a given time and base texture =============== */ static image_t *R_TextureAnimation(mtexinfo_t *tex) { int c; if (!tex->next) return tex->image; c = currententity->frame % tex->numframes; while (c) { tex = tex->next; c--; } return tex->image; } /* =============== R_DrawSurface =============== */ static void R_DrawSurface(void) { byte *basetptr; int smax, tmax, twidth; int u; int soffset, toffset; int horzblockstep; byte *pcolumndest; void (*pblockdrawer)(void); image_t *mt; int blocksize; int blockdivshift; surfrowbytes = r_drawsurf.rowbytes; mt = r_drawsurf.image; r_source = mt->pixels[r_drawsurf.surfmip]; twidth = (mt->upload_width >> r_drawsurf.surfmip) * TEX_BYTES; blocksize = 16 >> r_drawsurf.surfmip; blockdivshift = 4 - r_drawsurf.surfmip; r_lightwidth = S_MAX(r_drawsurf.surf) * LIGHTMAP_BYTES; r_numhblocks = r_drawsurf.surfwidth >> blockdivshift; r_numvblocks = r_drawsurf.surfheight >> blockdivshift; pblockdrawer = surfmiptable[r_drawsurf.surfmip]; // TODO: only needs to be set when there is a display settings change horzblockstep = blocksize * TEX_BYTES; smax = mt->upload_width >> r_drawsurf.surfmip; tmax = mt->upload_height >> r_drawsurf.surfmip; sourcetstep = twidth; r_stepback = tmax * twidth; r_sourcemax = r_source + tmax * smax * TEX_BYTES; soffset = r_drawsurf.surf->texturemins[0]; toffset = r_drawsurf.surf->texturemins[1]; // << 16 components are to guarantee positive values for % soffset = ((soffset >> r_drawsurf.surfmip) + (smax << 16)) % smax; toffset = ((toffset >> r_drawsurf.surfmip) + (tmax << 16)) % tmax; basetptr = &r_source[toffset * twidth]; pcolumndest = r_drawsurf.surfdat; for (u = 0; u < r_numhblocks; u++) { r_lightptr = (unsigned *)blocklights + u * LIGHTMAP_BYTES; prowdestbase = pcolumndest; pbasesource = basetptr + soffset * TEX_BYTES; (*pblockdrawer)(); soffset += blocksize; if (soffset >= smax) soffset = 0; pcolumndest += horzblockstep; } } //============================================================================= #define BLOCK_FUNC R_DrawSurfaceBlock8_mip0 #define BLOCK_SHIFT 4 #include "block.h" #define BLOCK_FUNC R_DrawSurfaceBlock8_mip1 #define BLOCK_SHIFT 3 #include "block.h" #define BLOCK_FUNC R_DrawSurfaceBlock8_mip2 #define BLOCK_SHIFT 2 #include "block.h" #define BLOCK_FUNC R_DrawSurfaceBlock8_mip3 #define BLOCK_SHIFT 1 #include "block.h" //============================================================================ /* ================ R_InitCaches ================ */ void R_InitCaches(void) { int size; int pix; // calculate size to allocate if (sw_surfcacheoverride->integer) { size = Cvar_ClampInteger(sw_surfcacheoverride, SURFCACHE_SIZE_AT_320X240, SURFCACHE_SIZE_AT_320X240 * 25); } else { size = SURFCACHE_SIZE_AT_320X240; pix = vid.width * vid.height; if (pix > 64000) size += (pix - 64000) * 3; } size *= TEX_BYTES; // round up to page size size = (size + 8191) & ~8191; Com_DPrintf("%ik surface cache\n", size / 1024); sc_size = size; sc_base = (surfcache_t *)R_Malloc(size); sc_rover = sc_base; sc_base->next = NULL; sc_base->owner = NULL; sc_base->size = sc_size; } void R_FreeCaches(void) { if (sc_base) { Z_Free(sc_base); sc_base = NULL; } sc_size = 0; sc_rover = NULL; } /* ================== D_FlushCaches ================== */ void D_FlushCaches(void) { surfcache_t *c; if (!sc_base) return; for (c = sc_base; c; c = c->next) { if (c->owner) { *c->owner = NULL; } } sc_rover = sc_base; sc_base->next = NULL; sc_base->owner = NULL; sc_base->size = sc_size; } /* ================= D_SCAlloc ================= */ static surfcache_t *D_SCAlloc(int width, int size) { surfcache_t *new; if ((width < 0) || (width > 256)) Com_Error(ERR_FATAL, "D_SCAlloc: bad cache width %d\n", width); if ((size <= 0) || (size > 0x10000 * TEX_BYTES)) Com_Error(ERR_FATAL, "D_SCAlloc: bad cache size %d\n", size); size += sizeof(surfcache_t) - 4; size = (size + 3) & ~3; if (size > sc_size) Com_Error(ERR_FATAL, "D_SCAlloc: %i > cache size of %i", size, sc_size); // if there is not size bytes after the rover, reset to the start if (!sc_rover || (byte *)sc_rover - (byte *)sc_base > sc_size - size) { sc_rover = sc_base; } // colect and free surfcache_t blocks until the rover block is large enough new = sc_rover; if (sc_rover->owner) *sc_rover->owner = NULL; while (new->size < size) { // free another sc_rover = sc_rover->next; if (!sc_rover) Com_Error(ERR_FATAL, "D_SCAlloc: hit the end of memory"); if (sc_rover->owner) *sc_rover->owner = NULL; new->size += sc_rover->size; new->next = sc_rover->next; } // create a fragment out of any leftovers if (new->size - size > 256) { sc_rover = (surfcache_t *)((byte *)new + size); sc_rover->size = new->size - size; sc_rover->next = new->next; sc_rover->width = 0; sc_rover->owner = NULL; new->next = sc_rover; new->size = size; } else sc_rover = new->next; new->width = width; // DEBUG if (width > 0) new->height = (size - sizeof(*new) + sizeof(new->data)) / width; new->owner = NULL; // should be set properly after return return new; } /* ================= D_SCDump ================= */ void D_SCDump_f(void) { surfcache_t *test; for (test = sc_base; test; test = test->next) { if (test == sc_rover) Com_Printf("ROVER:\n"); Com_Printf("%p : %i bytes %i width\n", test, test->size, test->width); } } //============================================================================= /* ================ D_CacheSurface ================ */ surfcache_t *D_CacheSurface(mface_t *surface, int miplevel) { surfcache_t *cache; float surfscale; // // if the surface is animating or flashing, flush the cache // r_drawsurf.image = R_TextureAnimation(surface->texinfo); r_drawsurf.lightadj[0] = r_newrefdef.lightstyles[surface->styles[0]].white * sw_modulate->value * 256; r_drawsurf.lightadj[1] = r_newrefdef.lightstyles[surface->styles[1]].white * sw_modulate->value * 256; r_drawsurf.lightadj[2] = r_newrefdef.lightstyles[surface->styles[2]].white * sw_modulate->value * 256; r_drawsurf.lightadj[3] = r_newrefdef.lightstyles[surface->styles[3]].white * sw_modulate->value * 256; // // see if the cache holds apropriate data // cache = surface->cachespots[miplevel]; if (cache && !cache->dlight && surface->dlightframe != r_framecount && cache->image == r_drawsurf.image && cache->lightadj[0] == r_drawsurf.lightadj[0] && cache->lightadj[1] == r_drawsurf.lightadj[1] && cache->lightadj[2] == r_drawsurf.lightadj[2] && cache->lightadj[3] == r_drawsurf.lightadj[3]) return cache; // // determine shape of surface // surfscale = 1.0 / (1 << miplevel); r_drawsurf.surfmip = miplevel; r_drawsurf.surfwidth = surface->extents[0] >> miplevel; r_drawsurf.rowbytes = r_drawsurf.surfwidth * TEX_BYTES; r_drawsurf.surfheight = surface->extents[1] >> miplevel; // // allocate memory if needed // if (!cache) { // if a texture just animated, don't reallocate it cache = D_SCAlloc(r_drawsurf.surfwidth, r_drawsurf.surfwidth * r_drawsurf.surfheight * TEX_BYTES); surface->cachespots[miplevel] = cache; cache->owner = &surface->cachespots[miplevel]; cache->mipscale = surfscale; } if (surface->dlightframe == r_framecount) cache->dlight = 1; else cache->dlight = 0; r_drawsurf.surfdat = (pixel_t *)cache->data; cache->image = r_drawsurf.image; cache->lightadj[0] = r_drawsurf.lightadj[0]; cache->lightadj[1] = r_drawsurf.lightadj[1]; cache->lightadj[2] = r_drawsurf.lightadj[2]; cache->lightadj[3] = r_drawsurf.lightadj[3]; // // draw and light the surface texture // r_drawsurf.surf = surface; c_surf++; // calculate the lightings R_BuildLightMap(); // rasterize the surface into the cache R_DrawSurface(); return cache; }