# Library Usage with `build.rs` 💡 This is the recommended way to use `bindgen`. 💡 Often times C and C++ headers will have platform- and architecture-specific `#ifdef`s that affect the shape of the Rust FFI bindings we need to create to interface Rust code with the outside world. By using `bindgen` as a library inside your `build.rs`, you can generate bindings for the current target on-the-fly. Otherwise, you would need to generate and maintain `x86_64-unknown-linux-gnu-bindings.rs`, `x86_64-apple-darwin-bindings.rs`, etc... separate bindings files for each of your supported targets, which can be a huge pain. The downside is that everyone building your crate also needs `libclang` available to run `bindgen`. ## Library API Documentation [📚 There is complete API reference documentation on docs.rs 📚](https://docs.rs/bindgen) ## Tutorial The next section contains a detailed, step-by-step tutorial for using `bindgen` as a library inside `build.rs`.