# Create a `wrapper.h` Header The `wrapper.h` file will include all the various headers containing declarations of structs and functions we would like bindings for. In the particular case of `bzip2`, this is pretty easy since the entire public API is contained in a single header. For a project like [SpiderMonkey][spidermonkey], where the public API is split across multiple header files and grouped by functionality, we'd want to include all those headers we want to bind to in this single `wrapper.h` entry point for `bindgen`. Here is our `wrapper.h`: ```c #include ``` This is also where we would add any [replacement types](./replacing-types.md), if we were using some. [spidermonkey]: https://developer.mozilla.org/en-US/docs/Mozilla/Projects/SpiderMonkey/How_to_embed_the_JavaScript_engine