// bindgen-flags: --rustified-enum ".*" // You can guess where this is taken from... enum nsStyleSVGOpacitySource { eStyleSVGOpacitySource_Normal, eStyleSVGOpacitySource_ContextFillOpacity, eStyleSVGOpacitySource_ContextStrokeOpacity }; class Weird { unsigned int mStrokeDasharrayLength; unsigned int bitTest: 16; unsigned int bitTest2: 15; unsigned char mClipRule; // [inherited] unsigned char mColorInterpolation; // [inherited] see nsStyleConsts.h unsigned char mColorInterpolationFilters; // [inherited] see nsStyleConsts.h unsigned char mFillRule; // [inherited] see nsStyleConsts.h unsigned char mImageRendering; // [inherited] see nsStyleConsts.h unsigned char mPaintOrder; // [inherited] see nsStyleConsts.h unsigned char mShapeRendering; // [inherited] see nsStyleConsts.h unsigned char mStrokeLinecap; // [inherited] see nsStyleConsts.h unsigned char mStrokeLinejoin; // [inherited] see nsStyleConsts.h unsigned char mTextAnchor; // [inherited] see nsStyleConsts.h unsigned char mTextRendering; // [inherited] see nsStyleConsts.h // In SVG glyphs, whether we inherit fill or stroke opacity from the outer // text object. // Use 3 bits to avoid signedness problems in MSVC. nsStyleSVGOpacitySource mFillOpacitySource : 3; nsStyleSVGOpacitySource mStrokeOpacitySource : 3; // SVG glyph outer object inheritance for other properties bool mStrokeDasharrayFromObject : 1; bool mStrokeDashoffsetFromObject : 1; bool mStrokeWidthFromObject : 1; };