diff options
author | Tvrtko Ursulin <tvrtko.ursulin@igalia.com> | 2025-02-21 10:50:38 +0000 |
---|---|---|
committer | Philipp Stanner <phasta@kernel.org> | 2025-02-24 10:17:42 +0100 |
commit | 27d4815149ba0c80ef2db2a82f0512f647e76d62 (patch) | |
tree | e7e7eb342a0ada1f4e40bdb6c6cb1bc1e46e9419 | |
parent | 71a18f7266f301b20faf9f5fd7aee228c83bb4a3 (diff) |
drm/sched: Group exported prototypes by object type
Do a bit of house keeping in gpu_scheduler.h by grouping the API by type
of object it operates on.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Cc: Christian König <christian.koenig@amd.com>
Cc: Danilo Krummrich <dakr@kernel.org>
Cc: Matthew Brost <matthew.brost@intel.com>
Cc: Philipp Stanner <phasta@kernel.org>
Signed-off-by: Philipp Stanner <phasta@kernel.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20250221105038.79665-7-tvrtko.ursulin@igalia.com
-rw-r--r-- | include/drm/gpu_scheduler.h | 60 |
1 files changed, 33 insertions, 27 deletions
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h index 8cb12f6231b8..50928a7ae98e 100644 --- a/include/drm/gpu_scheduler.h +++ b/include/drm/gpu_scheduler.h @@ -383,12 +383,6 @@ struct drm_sched_job { struct xarray dependencies; }; -static inline bool drm_sched_invalidate_job(struct drm_sched_job *s_job, - int threshold) -{ - return s_job && atomic_inc_return(&s_job->karma) > threshold; -} - enum drm_gpu_sched_stat { DRM_GPU_SCHED_STAT_NONE, /* Reserve 0 */ DRM_GPU_SCHED_STAT_NOMINAL, @@ -566,14 +560,36 @@ struct drm_sched_init_args { struct device *dev; }; +/* Scheduler operations */ + int drm_sched_init(struct drm_gpu_scheduler *sched, const struct drm_sched_init_args *args); void drm_sched_fini(struct drm_gpu_scheduler *sched); + +unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched); +void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched, + unsigned long remaining); +void drm_sched_tdr_queue_imm(struct drm_gpu_scheduler *sched); +bool drm_sched_wqueue_ready(struct drm_gpu_scheduler *sched); +void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched); +void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched); +void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad); +void drm_sched_start(struct drm_gpu_scheduler *sched, int errno); +void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched); +void drm_sched_fault(struct drm_gpu_scheduler *sched); + +struct drm_gpu_scheduler * +drm_sched_pick_best(struct drm_gpu_scheduler **sched_list, + unsigned int num_sched_list); + +/* Jobs */ + int drm_sched_job_init(struct drm_sched_job *job, struct drm_sched_entity *entity, u32 credits, void *owner); void drm_sched_job_arm(struct drm_sched_job *job); +void drm_sched_entity_push_job(struct drm_sched_job *sched_job); int drm_sched_job_add_dependency(struct drm_sched_job *job, struct dma_fence *fence); int drm_sched_job_add_syncobj_dependency(struct drm_sched_job *job, @@ -588,21 +604,16 @@ int drm_sched_job_add_implicit_dependencies(struct drm_sched_job *job, bool write); bool drm_sched_job_has_dependency(struct drm_sched_job *job, struct dma_fence *fence); - -void drm_sched_entity_modify_sched(struct drm_sched_entity *entity, - struct drm_gpu_scheduler **sched_list, - unsigned int num_sched_list); - -void drm_sched_tdr_queue_imm(struct drm_gpu_scheduler *sched); void drm_sched_job_cleanup(struct drm_sched_job *job); -bool drm_sched_wqueue_ready(struct drm_gpu_scheduler *sched); -void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched); -void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched); -void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad); -void drm_sched_start(struct drm_gpu_scheduler *sched, int errno); -void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched); void drm_sched_increase_karma(struct drm_sched_job *bad); -void drm_sched_fault(struct drm_gpu_scheduler *sched); + +static inline bool drm_sched_invalidate_job(struct drm_sched_job *s_job, + int threshold) +{ + return s_job && atomic_inc_return(&s_job->karma) > threshold; +} + +/* Entities */ int drm_sched_entity_init(struct drm_sched_entity *entity, enum drm_sched_priority priority, @@ -612,16 +623,11 @@ int drm_sched_entity_init(struct drm_sched_entity *entity, long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout); void drm_sched_entity_fini(struct drm_sched_entity *entity); void drm_sched_entity_destroy(struct drm_sched_entity *entity); -void drm_sched_entity_push_job(struct drm_sched_job *sched_job); void drm_sched_entity_set_priority(struct drm_sched_entity *entity, enum drm_sched_priority priority); int drm_sched_entity_error(struct drm_sched_entity *entity); - -unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched); -void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched, - unsigned long remaining); -struct drm_gpu_scheduler * -drm_sched_pick_best(struct drm_gpu_scheduler **sched_list, - unsigned int num_sched_list); +void drm_sched_entity_modify_sched(struct drm_sched_entity *entity, + struct drm_gpu_scheduler **sched_list, + unsigned int num_sched_list); #endif |