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/* This code is based on ccan/strset.c. */
#include <ccan/strmap/strmap.h>
#include <ccan/short_types/short_types.h>
#include <ccan/str/str.h>
#include <ccan/ilog/ilog.h>
#include <assert.h>
#include <stdlib.h>
#include <errno.h>
struct node {
/* These point to strings or nodes. */
struct strmap child[2];
/* The byte number where first bit differs. */
size_t byte_num;
/* The bit where these children differ. */
u8 bit_num;
};
/* Closest member to this in a non-empty map. */
static struct strmap *closest(struct strmap *n, const char *member)
{
size_t len = strlen(member);
const u8 *bytes = (const u8 *)member;
/* Anything with NULL value is a node. */
while (!n->v) {
u8 direction = 0;
if (n->u.n->byte_num < len) {
u8 c = bytes[n->u.n->byte_num];
direction = (c >> n->u.n->bit_num) & 1;
}
n = &n->u.n->child[direction];
}
return n;
}
void *strmap_get_(const struct strmap *map, const char *member)
{
struct strmap *n;
/* Not empty map? */
if (map->u.n) {
n = closest((struct strmap *)map, member);
if (streq(member, n->u.s))
return n->v;
}
errno = ENOENT;
return NULL;
}
bool strmap_add_(struct strmap *map, const char *member, const void *value)
{
size_t len = strlen(member);
const u8 *bytes = (const u8 *)member;
struct strmap *n;
struct node *newn;
size_t byte_num;
u8 bit_num, new_dir;
assert(value);
/* Empty map? */
if (!map->u.n) {
map->u.s = member;
map->v = (void *)value;
return true;
}
/* Find closest existing member. */
n = closest(map, member);
/* Find where they differ. */
for (byte_num = 0; n->u.s[byte_num] == member[byte_num]; byte_num++) {
if (member[byte_num] == '\0') {
/* All identical! */
errno = EEXIST;
return false;
}
}
/* Find which bit differs (if we had ilog8, we'd use it) */
bit_num = ilog32_nz((u8)n->u.s[byte_num] ^ bytes[byte_num]) - 1;
assert(bit_num < CHAR_BIT);
/* Which direction do we go at this bit? */
new_dir = ((bytes[byte_num]) >> bit_num) & 1;
/* Allocate new node. */
newn = malloc(sizeof(*newn));
if (!newn) {
errno = ENOMEM;
return false;
}
newn->byte_num = byte_num;
newn->bit_num = bit_num;
newn->child[new_dir].v = (void *)value;
newn->child[new_dir].u.s = member;
/* Find where to insert: not closest, but first which differs! */
n = map;
while (!n->v) {
u8 direction = 0;
if (n->u.n->byte_num > byte_num)
break;
/* Subtle: bit numbers are "backwards" for comparison */
if (n->u.n->byte_num == byte_num && n->u.n->bit_num < bit_num)
break;
if (n->u.n->byte_num < len) {
u8 c = bytes[n->u.n->byte_num];
direction = (c >> n->u.n->bit_num) & 1;
}
n = &n->u.n->child[direction];
}
newn->child[!new_dir] = *n;
n->u.n = newn;
n->v = NULL;
return true;
}
char *strmap_del_(struct strmap *map, const char *member, void **valuep)
{
size_t len = strlen(member);
const u8 *bytes = (const u8 *)member;
struct strmap *parent = NULL, *n;
const char *ret = NULL;
u8 direction = 0; /* prevent bogus gcc warning. */
/* Empty map? */
if (!map->u.n) {
errno = ENOENT;
return NULL;
}
/* Find closest, but keep track of parent. */
n = map;
/* Anything with NULL value is a node. */
while (!n->v) {
u8 c = 0;
parent = n;
if (n->u.n->byte_num < len) {
c = bytes[n->u.n->byte_num];
direction = (c >> n->u.n->bit_num) & 1;
} else
direction = 0;
n = &n->u.n->child[direction];
}
/* Did we find it? */
if (!streq(member, n->u.s)) {
errno = ENOENT;
return NULL;
}
ret = n->u.s;
if (valuep)
*valuep = n->v;
if (!parent) {
/* We deleted last node. */
map->u.n = NULL;
} else {
struct node *old = parent->u.n;
/* Raise other node to parent. */
*parent = old->child[!direction];
free(old);
}
return (char *)ret;
}
static bool iterate(struct strmap n,
bool (*handle)(const char *, void *, void *),
const void *data)
{
if (n.v)
return handle(n.u.s, n.v, (void *)data);
return iterate(n.u.n->child[0], handle, data)
&& iterate(n.u.n->child[1], handle, data);
}
void strmap_iterate_(const struct strmap *map,
bool (*handle)(const char *, void *, void *),
const void *data)
{
/* Empty map? */
if (!map->u.n)
return;
iterate(*map, handle, data);
}
const struct strmap *strmap_prefix_(const struct strmap *map,
const char *prefix)
{
const struct strmap *n, *top;
size_t len = strlen(prefix);
const u8 *bytes = (const u8 *)prefix;
/* Empty map -> return empty map. */
if (!map->u.n)
return map;
top = n = map;
/* We walk to find the top, but keep going to check prefix matches. */
while (!n->v) {
u8 c = 0, direction;
if (n->u.n->byte_num < len)
c = bytes[n->u.n->byte_num];
direction = (c >> n->u.n->bit_num) & 1;
n = &n->u.n->child[direction];
if (c)
top = n;
}
if (!strstarts(n->u.s, prefix)) {
/* Convenient return for prefixes which do not appear in map. */
static const struct strmap empty_map;
return &empty_map;
}
return top;
}
static void clear(struct strmap n)
{
if (!n.v) {
clear(n.u.n->child[0]);
clear(n.u.n->child[1]);
free(n.u.n);
}
}
void strmap_clear_(struct strmap *map)
{
if (map->u.n)
clear(*map);
map->u.n = NULL;
}
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