#ifndef _ASM_M32R_VGA_H#define _ASM_M32R_VGA_H/* * Access to VGA videoram * * (c) 1998 Martin Mares <mj@ucw.cz> *//* * On the PC, we can just recalculate addresses and then * access the videoram directly without any black magic. */#define VGA_MAP_MEM(x,s) (unsigned long)phys_to_virt(x)#define vga_readb(x) (*(x))#define vga_writeb(x,y) (*(y) = (x))#endif/* _ASM_M32R_VGA_H */