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author | Andrey Nazarov <skuller@skuller.net> | 2013-11-03 00:19:51 +0400 |
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committer | Andrey Nazarov <skuller@skuller.net> | 2013-11-03 00:19:51 +0400 |
commit | 6314ee22108dee975e2ff7da5b149d6ad93aa8e5 (patch) | |
tree | 69a9d470d0b1d0d95519366dc7e338b2c7bf44a7 | |
parent | 02b78b2973df5b612a15bd8e86d9ac9067664f3f (diff) |
Don't draw scroll thumb character shadow.
-rw-r--r-- | src/refresh/gl/draw.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/refresh/gl/draw.c b/src/refresh/gl/draw.c index 6beef7b..bbdea7b 100644 --- a/src/refresh/gl/draw.c +++ b/src/refresh/gl/draw.c @@ -236,7 +236,7 @@ static inline void draw_char(int x, int y, int flags, int c, image_t *image) s = (c & 15) * 0.0625f; t = (c >> 4) * 0.0625f; - if (gl_fontshadow->integer > 0) { + if (gl_fontshadow->integer > 0 && c != 0x83) { uint32_t black = MakeColor(0, 0, 0, draw.colors[0].u8[3]); GL_StretchPic(x + 1, y + 1, CHAR_WIDTH, CHAR_HEIGHT, s, t, |