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/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef ZONE_H
#define ZONE_H
#define Z_Malloc(size) Z_TagMalloc(size, TAG_GENERAL)
#define Z_Mallocz(size) Z_TagMallocz(size, TAG_GENERAL)
#define Z_Reserve(size) Z_TagReserve(size, TAG_GENERAL)
#define Z_CopyString(string) Z_TagCopyString(string, TAG_GENERAL)
// memory tags to allow dynamic memory to be cleaned up
// game DLL has separate tag namespace starting at TAG_MAX
typedef enum {
TAG_FREE, // should have never been set
TAG_STATIC,
TAG_GENERAL,
TAG_CMD,
TAG_CVAR,
TAG_FILESYSTEM,
TAG_RENDERER,
TAG_UI,
TAG_SERVER,
TAG_MVD,
TAG_SOUND,
TAG_CMODEL,
TAG_MAX
} memtag_t;
void Z_Init(void);
void Z_Free(void *ptr);
void *Z_Realloc(void *ptr, size_t size);
void *Z_TagMalloc(size_t size, memtag_t tag) q_malloc;
void *Z_TagMallocz(size_t size, memtag_t tag) q_malloc;
char *Z_TagCopyString(const char *in, memtag_t tag) q_malloc;
void Z_FreeTags(memtag_t tag);
void Z_LeakTest(memtag_t tag);
void Z_Check(void);
void Z_Stats_f(void);
void Z_TagReserve(size_t size, memtag_t tag);
void *Z_ReservedAlloc(size_t size) q_malloc;
void *Z_ReservedAllocz(size_t size) q_malloc;
char *Z_ReservedCopyString(const char *in) q_malloc;
// may return pointer to static memory
char *Z_CvarCopyString(const char *in);
#endif // ZONE_H
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